Mint a piece. Launch a collection.
Every collection launched on KURV has a Vault that buys pieces back.
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Every collection launched on KURV has a Vault.
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One Vault per collection.
It belongs to the collection and holds money and pieces. Nobody else can spend what is in it.
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You choose what funds it.
You decide how much of each mint funds it, from nothing at all. After KURV’s 5%, the creator keeps the share they choose and the rest goes into the Vault. A Vault that opens at $0 is normal.
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Sell a piece back.
Whenever the Vault holds money, a holder can sell a piece back to it at today’s Vault Exit. The piece stays whole: the Vault holds it and can put it back on sale.
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One royalty, the whole fee.
On a resale on KURV’s market, one royalty of 5% to 10% is the whole fee: half to the creator, a quarter to the collection’s Vault, a quarter to KURV. A sell-back pays the same royalty, and the Vault keeps 10% of the backing.
- 5 of 5
Four figures, kept apart.
- Market Floor
- set by the market, the cheapest piece on sale.
- Vault Backing
- what the Vault holds for each piece.
- Vault Exit
- what the Vault pays for a piece today.
- Vault Inventory
- pieces the Vault owns and can sell on.
A Vault Exit is a quote at a moment, based on what that collection’s Vault holds. It is not a promise about any later moment, and not protection against a piece losing value.
Read the whole storyTwo ways in
Mint a piece
Pick a collection, press Mint, and the piece is yours. Sell it back to the Vault whenever it holds money, or keep it: nothing on KURV is ever burned.
Mint a pieceLaunch a collection
Zip a folder of art or trait layers and KURV builds the collection. Sign once and your mint page is up, with a Vault of its own. Publishing is free.
Launch a collectionKURV, off-screen.
Wear it, carry it, make it yours. Explore the concepts and our DIY guide.
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